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Changelog for v6.66b
* Fixed a major exploit recently discovered * Recoded Bounty Hunter's wind walk damage bonus as to not require two separate attacks to trigger his new passive * Some Doombringer nerfs: * Readjusted the Divine Rapier pickup rules to prevent some abuses. * -unlock now requires a majority vote before the gold and items of a leaver will be released. As a reminder, once a hero is unlocked, it cannot be switched. * Added a 15 second wait period before the drafting begins in -CD to give both teams a chance to look at the heroes. * Renamed the controlon/off commands to be clearer which is which. They are now -disableselection (-ds) and -enableselection (-es) * Various map optimizations * Fixed an old recipe fusing exploit with leaver items that could result in crashes * Fixed Essence Shift on units that change form * Fixed a couple of bugs with Dark Pact debuff * Added replay data for creep kills/denies (at time intervals, format: "CSK"+I2S(PlayerID),value and "CSD"+I2S(PlayerID),value) * Fixed various tooltips * Fixed gold not being split after using -unlock when someone leaves via -kickafk * Fixed being able to -unlock while a switch vote is ongoing * Fixed some spells incorrectly triggering Magic Stick/Essence Aura (Devoured Neutral Troll Priests Heal, Radiance Swap, etc) * Fixed some -CD language text issues as well as some missing parser information * Fixed Arcane Ring recipe purchase hotkey * Fixed some potential Basher bugs on some levels of Spirit Bear * Fixed an abuse possible with one hero carrying multiple Urn of Shadows * Fixed the second Forged Spirit from being added to your control despite having control helper turned off * Fixed a bug with -switch when you have Rapier (that you don't own) on you * Fixed a few other misc minor bugs