Ancient Apparition - Armor reduced from 4 to 2 Axe - Base HP regeneration increased from 0.25 to 1 - Battle Hunger rescaled from 15/17/25/33 to 15/21/27/33 damage per second Bane Elemental - Brain Sap cooldown decreased from 16 to 14 - Fiend's Grip now gives vision of the target - Enfeeble now reduces attack damage by a constant amount
Batrider - Armor reduced by 1 Beastmaster - Greater Hawk's invisibility fade time decreased from 8 to 5 seconds - Wild Axes now move at similar speed to the max range (so it isn't as slow for short range targeting) - Added Aghanim's Scepter upgrade
Bloodseeker - Bloodbath assist AoE increased from 200 to 225 Bounty Hunter - Base HP regeneration increased from 0.25 to 0.75 - Jinada cooldown decreased from 15/12/9/6 to 12/10/8/6 Bristleback - Warpath damage per stack increased from 4/8/12 to 10/15/20 Centaur Warchief - Movement speed increased from 300 to 305 - Double Edge cooldown decreased from 12 to 10 - Hoof Stomp cooldown decreased from 15 to 13 Chaos Knight - Base strength increased by 3 - Chaos Bolt damage improved from 1-200 to 1-200/50-225/75-250/100-275 - Chaos Bolt now has a floating text indicator for the damage done Chen - Test of Faith's secondary ability to teleport units is now a part of Holy Persuasion instead (377809)
Clockwerk Goblin - Armor reduced by 1 Crystal Maiden - Freezing Field level 1 manacost decreased from 300 to 200 Dark Seer - Wall of Replica illusion damage improved from 70% to 70/80/90% - Added an Aghanim's Scepter upgrade (and visual effect) (339914)
Doom Bringer - Doom's duration decreased from 14 to 13 seconds (Aghanim's Doom is still 14) Dragon Knight - Breathe Fire damage rescaled from 75/150/225/300 to 90/170/240/300 Drow Ranger - Previous sight range nerf reverted (from 6.68) Earthshaker - Echo Slam initial damage reduced from 165/230/285 to 160/210/270 Enchantress - Aghanim's Impetus range bonus increased from +150 extra to +165 Faceless Void - Base HP regeneration increased from 0.25 to 0.75 - Aghanim's upgraded Chronosphere cooldown decreased from 75 to 60 - Chronosphere now reveals Invisible units - Chronosphere cast range improved from 500/550/600 to 600 - Time Walk slow affects all units along his path, instead of just at the destination Furion - Wrath of Nature bounce count improved from 12/14/16 (14/16/18 w/Scepter) to 16 (18/Scepter) Guardian Wisp - Base damage increased from 33-42 to 43-52 - Attack range increased from 525 to 575 - Tether movement speed bonus reduced from 15/20/25/30% to 20% - Tether stun duration rebalanced from 1/1.25/1.5/1.75 to 0.75/1.25/1.75/2.25 - Spirits Oscillation subabilities no longer interrupt Wisp's movement - Spirits now circle slightly faster when there are fewer alive - Spirits no longer slow - Spirits life duration increased by 3 seconds - Spirits now spawn over 4 second interval instead of 6
- Overcharge Reworked
Gyrocopter - Agility growth increased from 2.4 to 2.8 - Rocket Barrage cooldown rescaled from 6.5 to 7/6.5/6/5.5 seconds - Added an Aghanim's Scepter upgrade (and visual effect) (335808)
Huskar - Burning Spears minimum HP requirement removed (it is still non-lethal) - Life Break cast mechanism changed
Icarus - Icarus Dive cooldown decreased from 40 to 30 - Icarus Dive no longer makes Phoenix spell immune. If he is disabled during it, he stops - Sun Ray no longer slows - Sun Ray damage from 10/20/30/40 + 5% to 15/30/45/60 + 4% - Sun Ray turn rate slightly improved - Fire Spirits now trigger in the area around you and your target when you use Target Fire Spirits
Invoker - No longer gets interrupted by casting orbs or invoke
- Base damage reduced by 5 - Alacrity can now target mechanical units (1680) - Alacrity manacost increased from 50 to 100 - Alacrity bonus damage & attack speed decreased from 30->90 to 20->80 - Cold Snap now requires a minimum of 10 damage before it triggers - Ice Wall no longer affects magic immune units - The Invoke combinations are now displayed in the ability tooltip - Fixed some issues with how Invoke tracks your recently casted spells
Jakiro - Macropyre AoE increased from 200 to 225 Juggernaut - Base HP regeneration increased from 0.25 to 0.75 - Blade Dance critical strike chance rescaled from 10/20/25/35% to 15/20/25/35% Kunkka - Ghost Ship stun increased from 1 to 1.2 seconds - Tidebringer cooldown rescaled from 16/12/8/4 to 13/10/7/4 Krobelus - Base HP regeneration increased from 0.25 to 0.75 - Witchcraft bonuses rescaled to be more straightforward
Lanaya - Psi Blades width increased from 70 to 80 Leoric - Reincarnation now does a 700 AoE 3 second 30% slow around the area where he respawns - Reincarnation delay decreased from 5/4.5/4 to 3 seconds Lich - Dark Ritual cooldown rescaled from 30/27/24/21 to 35/30/25/20 Lina Inverse - Aghanim's Laguna Blade cast range increased from 600 to 900 Lone Druid - Spirit Bear's Demolish decreased from 60% to 40% bonus damage versus buildings Lord of Avernus - Aphotic Shield cast range increased from 350 to 450 Luna - Lunar Blessing rescaled from 8/16/24/32 to 14/20/26/32 Lycanthrope - Wolves move speed increased from 400 to 400/420/440/460 - Wolves collision size reduced a bit Magina - Base attack time improved from 1.45 to 1.35
Magnataur - Cast point reduced - Empower cast range increased from 500 to 800 - Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4 Meepo - Added an Aghanim's Scepter upgrade
Morphling - Armor reduced by 2 - Replicate now has a visual time (player only) that counts down its duration - Morph now has a visual effect
Naix - Reworked Infest
Naga Siren - Base HP regeneration increased from 0.25 to 0.75 - Nearby Naga Siren illusions now play the Ensnare animation (98895)
- Critical Strike replaced with Rip Tide
- Song of the Siren reworked
Necrolyte - Reaper's Scythe reworked slightly
Nerubian Weaver - Armor reduced by 1 - The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30 Nightstalker - Hunter in the Night movement bonus rescaled from 15/20/30/35 to 20/25/30/35% - Hunter in the Night attack speed bonus rescaled from 20/35/55/75 to 30/45/60/75 Obsidian Destroyer - Intelligence growth increased from 2.8 to 3.3 Omniknight - Purification cast range increased from 400 to 400/500/600/700 Pandaren Brewmaster - Drunken Haze duration increased from 7 to 8 seconds - Primal Split Earth panda now carries the hero's auras around him
Pit Lord - Model size slightly reduced - Cast Point decreased from 0.75 to 0.60 - Dark Rift level 1 can now target units - Expulsion reworked slightly
- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5 - Pit of Malice now deals 100 damage when it affects a unit - Pit of Malice now creates 5 corpses in the cast area - Firestorm reworked
Puck - Base damage increased by 4 - Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 seconds (41433) Pudge - Rot damage increased from 25/50/75/100 to 35/60/85/110 Queen of Pain - Sonic Wave damage rescaled from 290/430/600 to 350/475/600
Rhasta - Base damage increased by 5 - Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7 - Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320 - Mass Serpent Wards are now automatically added to your unit selection upon cast (411025,1680)
Rooftrellen - Armor reduced by 1 - Nature's Guise now gives the unit a 10% movement speed bonus - Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast - Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds - Overgrowth rebalanced
- Living Armor Reworked
- Forest Sentinel Replaced with Leech Seed
Sand King - Armor increased by 1 Shadow Priest - Poison Touch damage increased from 7/14/21/28 to 8/16/24/32 Shadow Demon - Disruption manacost increased from 75 to 120 - Disruption cooldown rescaled from 16 to 25/22/19/16 - Disruption illusion duration rescaled from 6 to 5/6/7/8 - Changed Shadow Demon's hero model
Silencer - Movement speed increased from 290 to 300 - Curse of the Silent cast range decreased from 900 to 800 - Glaives of Wisdom cooldown from 2/0/0/0 to 0 - Last Word is now muted when Silencer is stunned (previously it was only when silenced) - Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc) - Last Word AoE decreased from 900 to 750 - Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero
Slardar - Amplify Damage armor reduction increased from 5/10/15 to 8/12/16 Slark - Strength growth increased from 1.0 to 1.8 - Intelligence growth increased from 1.6 to 1.9 - Agility growth reduced from 2.0 to 1.5 - Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2) - Essence Shift agility bonus reduced from 4 to 3 per attack - Essence Shift duration increased from 15/30/45/60 to 15/30/60/120 - Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently - Pounce no longer hits non-hero units - Pounce AoE increased from 85 to 95 - Pounce's speed fixed to be the same at all levels (426269) Spirit Breaker - Base HP regeneration increased from 0.25 to 0.75 - Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash - Charge of Darkness Reworked
Stealth Assassin - Base HP regeneration increased from 0.25 to 0.75 - Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5 - Smoke Screen cast range increased from 350 to 425 - Smoke Screen cooldown decreased from 15 to 13 seconds Sven - Great Cleave AoE increased from 175 to 200 Tauren Chieftain - Ancestral Spirit now has a secondary ability that returns the spirit (398706)
- Ancestral Spirit cooldown decreased from 19 to 16 - Ancestral Spirit cast range increased from 1000 to 1200 Techies - Aghanim's Remote Mine cast range decreased from 900 to 700 - Land Mine limit increased from 15 to 20 - Suicide Squad, Attack! now gives Techies XP for kills he gets with it - Suicide Squad, Attack! cooldown from 75 to 180/170/160/150 - Suicide Squad, Attack! now causes Techies death time to be reduced by 50% - Detonate All subability of Remote Mine removed
Terrorblade - Movement speed increased from 300 to 310 - Sunder HP limit now applies to yourself
- Sunder cooldown rescaled from 200/120/60 to 160/110/60 - Metamorphosis reworked
- Conjure Image replaced with Zeal
- Soul Steal replaced with Reflection
Tidehunter - Anchor Smash reworked
Tinker - Heat Seeking Missile now hits 2 units at all levels Tiny - Tossed allied units no longer take damage (they used to take a portion of the damage) Troll Warlord - Cast point reduced by 0.3 - Berserker Rage transformation time removed (was 0.1 sec) - Blind replaced with Whirling Axes
Tuskarr - Ice Shards now kills trees around the area it is created - Snowball no longer moves faster based on the allies inside of it
Ursa Warrior - Enrage no longer triggers an additional Fury Swipes hit - Earthshock damage increased from 70/120/170/220 to 90/140/190/240 - Fury Swipes duration increased from 5 to 6 seconds - Overpower cast time removed
Vengeful Spirit - Aghanim's Nether Swap can now target creeps (339914) Venomancer - Base HP regeneration increased from 0.25 to 0.75 Viper - Corrosive Skin now stacks with Poison Attack Visage - Base Strength decreased from 25 to 22 - Strength growth increased from 2.2 to 2.4 - Soul Assumption manacost rescaled from 150 to 200/180/160/140 - Familiars HP improved from 300/400/500 to 300/450/600 Warlock - Fatal Bonds link count increased from 2/3/4/5 to 3/4/5/6 - Fatal Bonds casting range increased from 600 to 800 - Upheaval cooldown decreased from 65 to 50 Windrunner - Shackleshot cooldown increased from 10 to 12 seconds Witch Doctor - Death Ward is automatically added to your unit selection upon cast (451843)
Zeus - Arc Lightning cooldown decreased from 2.25 to 2.0 - Arc Lightning manacost improved from 65/72/79/87 to 65/70/75/80
• Added a new hero (Rubick)
Name: Rubick, the Grand Magus Type: Intelligence Alliance: Sentinel Strength: 19 + 1.5 Intelligence: 27 + 2.4 Agility: 14 + 1.6 Movement Speed: 300 Attack Range: 600 Total starting damage: 44-54 Total starting armor: 1
Rubick, the son of Aghanim, is a force to be reckoned with. Crowds marvel in wonder at his effortless ability to hurl objects through the air, using nothing but his mind. Many wizards have challenged him yet none have surpassed his powerful and debilitating magics. The Grand Magus, with his endless talent, will stop at nothing to bewilder and outsmart his enemies, even if it means turning their own magic against them. Renowned for his unique ability to steal magics with a mere thought, he is undeniably a favorable asset to the Sentinel in their fight against the Scourge.
Telekinesis: ============ Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies. Lift Duration: 1.5/1.75/2/2.25 seconds Stun duration: 1/1.25/1.5/1.75 (in the area it lands in, all enemy units except the initial target) Land stun AoE: 325 Cast Range: 550/575/600/625 Cooldown: 18 Manacost: 160 While the target is in the air, Rubick may use a secondary ability to control the throw the enemy in a targeted direction. Maximum of 375 units away. Note: The directional landing happens when the lift duration is over, but you can issue the direction order anytime. Telekinesis Ability Code: A27F Telekinesis Sub-Ability Code: A27X
Fade Bolt: =========== Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage for 10 seconds. Each bounce reduces the damage dealt by 4%. Damage: 75/150/225/300 Attack Reduction: -14/20/26/32 Damage [-7/10/13/16 on creeps] Duration: 10 seconds Cast Range: 800 Cooldown: 10 Manacost: 90/95/100/105 Fade Bolt Ability Code: A27G
Null Field: ============ Rubick's mastery of the arcane protects his allies against weaker magics, granting them magic resistance. Magic Damage Reduction: 5/10/15/20% AoE: 900 Null Field Ability Code: A27V
Spell Steal: ============ Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies. Spell is stolen for: 3/4/5 minutes Cast Range: 1000 Manacost: 25 Cooldown: 20/18/16 Note: If you steal another spell, the old one is lost. Both teams see what spell was stolen. Items cannot be stolen, only abilities. You will get a warning message when the spell steal duration is close to expiring. Note 2: There are a small set of spell exceptions (for technical reasons) that cannot be copied. Spell Steal Ability Code: A27H
Items
Ancient Janggo of Endurance - Charges can now be refreshed by buying the recipe Animal Courier and Flying Courier - Added a short cooldown on Courier and Flying Courier recipe buying to prevent accidental double buys - Minimap indicator is now shown at the location where a courier dies - Resume Delivery ability added, upon use the courier will resume its previous deliver action (1680)
Assault Cuirass - Assault Cuirass recipe cost decreased from 1500 to 1300 Bloodstone - Now starts with 5 charges - Can no longer be disassembled
Boots of Travel - Double clicking now teleports you to fountain - Towers no longer stop attacking when you teleport to them - Creeps no longer stop moving when you teleport to them
Buriza Do Kyanon - Critical strike chance increased from 20% to 25% Crystalys - Critical Strike chance increased from 15% to 20% Diffusal Blade - Purge cooldown decreased from 12 to 8 - Purge now removes Ghost Scepter's Ghost Form Ethereal Blade - Ether Blast's slow increased from 45% to 60% - Can now be disassembled (404895) Force Staff - Can no longer push units out of Chronosphere Gem of True Sight - Stock cooldown increased from 6 to 8 minutes Guinsoo's Scythe of Vyse - Mana regeneration decreased from 200% to 150% Hand of Midas - Hand of Midas now gives a constant amount of gold
- Hand of Midas gold is now reliable - Hand of Midas manacost removed (25->0) Healing Salve - Stock cooldown removed Heart of Tarrasque - Melee heroes now only have to wait 4 seconds after taking player damage for the regeneration to activate Khadgar's Pipe of Insight - Barrier's duration increased from 8 to 10 seconds Lothar's Edge - Wind Walk's bonus damage increased from 125 to 150 Maelstrom - Recipe cost decreased from 800 to 600 (417406) Mjollnir - Recipe cost increased from 400 to 600 - IAS bonus increased from 70 to 80 to match it's components Necronomicon - Warrior's Last Will damage rescaled from 200/400/600 to 400/500/600 - Archer's aura AoE increased to standard aura sizes (900) Orb of Venom - Orb of Venom price decreased from 500 to 450 Orchid Malevolence - Soul Burn's damage recurrence increased from 20% to 25% Quelling Blade - Can now be sold Refresher Orb - Cooldown decreased from 210 to 160 Ring of Basilius - No longer interrupts your hero when toggled Sange - Lesser Maim is no longer an Orb effect Sange and Yasha - Greater Maim is no longer an Orb effect Smoke of Deceit - Dispel AoE from heroes and towers increased from 850 to 950 - Stock cooldown increased from 10 to 12 minutes Stygian Desolator - Corruption effect now works on buildings Urn of Shadows - Double clicking will now self-cast Soul Release
• Added a new item to the Arcane Sanctum shop (Veil of Discord)
Veil of Discord: ================= Requires: - Helm of Iron Will (950) - 2x Robe of the Magi (900) - Recipe (1250) - Total: 3100 Grants: +5 Armor +5 HP Regeneration +12 Intelligence AoE Spell. Applies a debuff on all enemy units in an AoE, causing them to have reduced magic resistance for a duration. Magic Amplification: 25% AoE: 475 Cast Range: 800 Duration: 15 Manacost: 75 Cooldown: 30
Gameplay & Cosmetics
Heroes now get XP if they get a kill outside of the standard XP range • Increased the width of the sentinel ramp between Roshan and the Rune spawn • Neutral spawn empty check no longer considers corpses in its spawn rules • Improved courier deliver movement AI (Harreke) • Added Buyback cost to Observer Scoreboard (430973) • Added Nerubian Assassin to CM • Added Shadow Demon to CM • Rearranged group selection priority when selecting multiple shops (433891) • Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc) (1680) • Rebalanced all Melee heroes between 100 and 128 range to be 128 range
• Flying Courier has a new model (Frost Wyrm) • Animal Courier has a new model (Grunt, It's not easy being green!) • Satyr Hellcaller Shockwave damage increased from 100 to 125 • Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wards • Shops now have an animation (for the player only) when you select them (431929) • Fortify Buildings glyph ability now prevents magic damage as well • Added -disablehelp support for Snowball • Added a new command -msa to display the speed of all your allies (443896) • Added a new debug command -respawn • Swapped the location of the Intelligence and Agility Taverns (410467) • -ER (experimental runes) mode reworked, now enables runes spawn in both locations past 40 minutes • Rearranged Observer Scoreboard to make it easier to see the creep stats for a hero • Improved the ability display for Split Shot toggle (82888) • Clockwerk Goblin now has a visual effect with Aghanim's Scepter • Invoker now has a visual effect with Aghanim's Scepter • Thrall's class renamed from Far Seer to Disruptor • Tombstone now has a sound effect when cast • Rikimaru's Blink Strike has a new special effect (4131913) • Craggy Exterior now has a visual effect when it stuns someone (118263) • Omnislash has a new initial cast animation (430613) • Nature's Guise has a new icon (432222) • Refraction now has two status icons to differentiate between attack and defense effects • Shadowraze has a new visual effect • Scream of Pain has a new visual effect • Added a new icon for Fatal Bonds • Improved Sonic Wave sound and visuals (215238) • Lina's attack old attack projectile is now restored • Lina's fire hands visual effect have been improved • Added a new Epicenter visual effect (216828) • Added a new hero icon for Phoenix (378880) • Added a new icon for Overgrowth • Added Greek language support
Bugs
• Fixed Courier stopping and standing still in the middle of its delivery path if the hero disappears (Astral Imprisonment, Disruption, etc) • Fixed a bug with Phase Boots that could cause Smoke of Deceit invisibility to last a little bit extra after it should be revealed • Fixed Scream of Pain not hitting fogged or invisible units • Fixed item chest sometimes being hard to click when buying with full inventory at side shops (408678) • Fixed courier command panel sometimes getting bugged if the courier is carrying certain items • Fixed the Collect Items function causing an enemy gem to be teleported back to their base • Fixed Flying Courier from being able to right click on a powerup to waste it • Fixed Natural Order and Ice Vortex interaction with spell resistance items • Fixed Buyback wasting gold and cooldown if used while reviving with Aegis • Fixed creep spawn count increase timer starting from game load rather than creep spawn (421973) • Fixed Impetus damage cap reverting it to zero instead of remaining at the cap at long distances • Fixed Shackleshot not stunning the secondary target if it went into fog while the projectile was flying • Fixed deaths during Primal Split from counting as suicides • Fixed the selection type for Mass Serpent Wards, Death Ward and Plague Wards so they behave like normal units from UI • Fixed a rare bug that sometimes caused level 1-3 of Necromastery to be a little higher than its max • Fixed Blur triggering on heroes with an invisibility buff • Fixed a bug with TB disappearing from map • Fixed Sun Ray continuing while reincarnating with Aegis • Fixed Plasma Field AoE damage not hitting invisible units • Fixed Desolator against Swarm units • Fixed Desolator against Seeking Missile • Fixed Overcharge sometimes turning off by itself • Fixed some rare bugs with Time Walk that could cause it to jump much further • Fixed a bug with Phase Boots and Spectral Dagger • Fixed a rare visual glitch possible with Dream Coil • Fixed Pudge being unable to cast Meat Hook when Ethereal (443782) • Fixed a bug with how Stone Gaze levels up • Fixed a bug with how the slow on Demonic Purges levels up • Fixed Charge of Darkness using up Linken's Sphere but continuing anyways • Fixed Meat Hook from wasting Linken's Sphere • Fixed Laser's blind effect not getting removed by Dark Pact • Fixed Jinada charge getting wasted on structures • Fixed Armlet sometimes draining extra HP when you interact with your inventory • Fixed Smoke of Deceit from getting temporarily applied if enemies are already in range • Fixed being able to buy smoke and gem at enemy base (404663) • Fixed Lifestealer continuing to lose HP via Armlet while he is infesting a unit • Fixed some rare bugs with Juggernaut becoming permanently magic immune and silenced • Fixed a bug with RD that allowed you to make the heroes move • Fixed some edges in the Roshan area where you could place a ward • Fixed Gem allied visual effect sometimes not showing up • Fixed Urn of Shadows ignoring Linken's Sphere • Fixed Ethereal Blade ignoring Linken's Sphere • Fixed Primal Roar not being blocked properly by Linken's Sphere • Fixed Waveform sometimes moving a little further than it should • Added safety code to Nether Strike preventing cases that teleported SB into the enemy fountain • Time Lapse now starts remembering locations when Weaver is picked instead of when it is skilled • Fixed lots of old tooltip inconsistencies
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Япония и Южная Корея утверждают, что ракета достигла максимальной высоты 2000 км. Северная Корея опубликовала снимки, сделанные во время самого мощного запуска ракеты за последние годы. На фото, снятых из космоса, видно части Корейского полуострова и окрестные территории. В начале рабочей недели Пхеньян заявил, что испытал баллистическую ракету средней дальности (БРСД). На своей полной мощности он способен преодолевать тысячи миль, и способен затронуть Гуам (США).. Это учение вновь подняло тревогу у мира. Только за последний месяц Пхеньян сделал огромное количество запусков ракет — семь пусков — что резко осудили практически все страны мира. Что хочет Корея? Почему Северная Корея делает так много ракет в последнее время? СК сосредоточится на экономике в 2022 году ООН запрещает Северной Корее испытания ракет и ввела строгие санкции. Но Северная Корея регулярно игнорирует запрет. Верхушка штатов в понедельник сообщили, что данный рост активности требует возобновления переговоров с Пхеньяном. Что же случилось На испытаниях? ЮК и Япония первыми заявили о запуске в воскресенье после обнаружения его в своих противоракетных системах. По их оценкам, он прошел огромное расстояние для БРСД, пролетев порядка 800 км (497 миль) и достигнув высоты 2000 км, перед приземлением в океани около Японии. На полной мощности и по обычному маршруту ракета может пролететь порядка 4 тыс км. Почему Северная Корея запустила ракету? Аналитик Северной Кореи Анкит Панда сказал, что отсутствие Кима и язык, который искользовался в СМИ для создания образа запуска, позволяют полагать, что это учение было предназначено чтобы проверить, что ракетная система работает должным образом, а не для демонстрации новой технологии. Новость опубликовало агентство новостей <a href=https://webberstick.ru/chempion.html>news webberstick.ru</a>